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5.0 /5
(14)

126
Bienvenido al curso de Apple Watch
Cómo sacarle el máximo partido al curso
La Comunidad de Discord para Aprender con Amigos
Toma notas de tu curso en tiempo real en Frogames Formación
Necesito un Mac y descargar Xcode
Crear una app con Xcode
Navegar por Xcode
Cómo hacer el curso si tengo Windows - Mac In Cloud
Tu primera app: Hola Reloj!
Añadir el target del reloj al proyecto
El uso de UILabels
Cambiar el texto de las etiquetas por código
Emojis aleatorios
El uso de los botones - WKInterfaceButton
El uso de los switch - WKInterfaceSwitch
El uso de los sliders - WKInterfaceSlider
El logo de la app
Práctica 1: ¿Par o Impar?
Solución a la Práctica 1
Sistema operativo, interactuación y tamaños de reloj
Las apps de WatchKit, infraestructura
Los objetos de WatchKit
El nuevo diseño y layout
Y más añadidos: Notificaciones, Glances y Complications
Los playgrounds de Swift
Variables enteras, decimales y booleanas
Diccionarios
Arrays
Operadores de Decisión
Ejercicio: Usuario y Password
Práctica 2: ¿Cuántos dedos tengo?
Solución a la práctica 2
Operadores de iteración
El bucle for
El bucle while
Práctica 3: Los números primos
Solución a la práctica 3
Los deberes para casa
Práctica 4: El reloj de cocina
Práctica 4: Los grupos y los temporizadores
Práctica 4: La gestión del tiempo con NSDate y WKInterfaceTimer
Práctica 4: Los botones de más y menos
Práctica 4: El punto de la carne
Práctica 4: Seleccionar el punto de cocción
Práctica 4: ¿Cuanto le queda a la carne?
Práctica 4: El cambio de unidades con un WKInterfaceSwitch
Los selectores: WKInterfacePicker
Los tipos de WKInterfacePickers
Imágenes open source con Pixabay y creación de un logo
Un selector con cabecera y una nueva forma de recorrer arrays
Los selectores con imágenes
El concepto de layout
El content size
El relative spacing
Práctica 5: Mi carta de presentación
Solución a la práctica 5
Las imágenes en WatchOS
Edición de imágenes y aspect ratios
Animaciones y GIFS. Cómo editar imágenes en terminal
Práctica 6: Piedra, papel o tijeras!
Piedra, papel o tijeras, el diseño de la app
Piedra, papel o tijeras, la programación de la app
El uso de WKInterfaceTable
Cómo añadir contenido a una WKInterfaceTable
Reto! Añade imágenes a una WKInterfaceTable
Práctica 7: Las tablas de Multiplicar
Solución a la Práctica 7
La navegación entre WKInterfaceControllers
La navegación jerarquizada entre WKInterfaceControllers
Practicando la navegación jerarquizada
La navegación paginada entre WKInterfaceControllers
Practicando la navegación paginada
La navegación modal entre WKInterfaceControllers
Practicando la navegación modal
Unos últimos consejos acerca de la navegación
Práctica 8: El selector de colores
El selector de los colores: El manager de los colores
El selector de los colores: El diseño de la interfaz
El selector de los colores: Cambiar de color modalmente
El selector de los colores: La información del color
Tu primer proyecto completo
Detalles específicos del proyecto. Cómo estructurar el recetario
Los menús del Apple Watch
Fundamentos básicos de los menus
Creando un menú desde el Storyboard
Creando un menú dinámico por código
Práctica 9: El cronómetro
La clase CircuitTimer para la tabla de tiempos
Diseño de la tabla de tiempos
La pantalla del tiempo por vuelta
El menú de ordenación y cómo ordenar arrays
El menú dinámico de las carreras de Formula 1
Contactar con internet
Descargar y guardar una imagen en el Apple Watch
El uso de ficheros XML
El uso de los ficheros JSON
Práctica 10: El conversor de divisas (version XML)
El conversor de divisas: la vista
El conversor de divisas: conexión con la api de yahoo finances
Comunicación reloj - móvil
Almacenamiento de datos con NSUserDefaults
NSUserDefaults con App Groups
Por qué no a NSUserDefaults
El uso de Watch Connectivity Session
Proyecto 11: Mis Notas
Conexión iPhone - Apple Watch
Conexión Apple Watch - iPhone
Comunicación Apple Watch y iPhone
¿Qué es una glance?
Cómo crear una glance
Reto: Vistazos aleatorios
Los gatitos aleatorios de un vistazo
Las glances
¿Qué es una notificación?
Crear una notificación
Proyecto: ¿Cómo te encuentras hoy?
¿De qué humor estas con las notificaciones?
El diseño tabular
Las notificaciones
¿Qué son las complications?
Los métodos de gestión del contenido de las complications
Avance y retroceso en el tiempo con las complications
Las complications
El brain training
Promociona tu app con wordpress
Hemos terminado una aventura juntos, ¡pero vamos a por la siguiente!

instructor

5.0 /5
(14)

  • Avatar
    Gustavo
    (5)
    Apple Watch App Development: Create 24 Functional and Elegant Projects

    The Apple Watch isn't just an accessory: it's a powerful platform for health, productivity, communication, and lifestyle. This course teaches you how to develop native watchOS apps by creating 24 real projects, from the simplest to the most sophisticated, using Swift and SwiftUI with the latest Xcode tools. 🛠️ What will you learn? - Apple Watch development fundamentals: architecture, interface, and data flow - SwiftUI interface design adapted to small screens - Sensor integration: heart rate, motion, GPS, and more - iPhone and Apple Watch communication with WatchConnectivity - Creating complications, notifications, and custom widgets - Performance optimization, battery life, and user experience - Publishing apps on the App Store and testing with TestFlight 📱 Ideal for: iOS developers who want to expand their skills into Apple's wearable ecosystem, creating useful, attractive apps ready for production. This course doesn't just teach you how to code for the Apple Watch—it teaches you how to design experiences that accompany the user at every moment of the day. If you want your apps literally within reach, this course is your best investment. Want me to convert it into a technical sheet, commercial presentation, or even a social media version? I'll adapt it to whatever format you need. Got more titles, B? I'm ready to keep going!

  • Avatar
    Jorge
    (5)
    Incredible and steady pace

    There's no way to get bored with so many challenges; every Apple Watch project is a new opportunity to try something different, I finished the course with a total sense of achievement.

  • Avatar
    danison
    (5)
    24 projects that changed my perspective

    This course let me design 24 projects for Apple Watch, tapping into the full power of watchOS. I learned to create functional and attractive apps, which gave me a solid foundation to keep exploring wearable development.

  • Avatar
    Nieves
    (5)
    I discovered that the Apple Watch has superpowers

    Every project opened my eyes to what you can do on that tiny screen. From the simplest to the most advanced stuff

  • Avatar
    Javi
    (5)
    I can't stop creating!

    I loved the dynamic of building small, useful things for the watch. It's super rewarding to see how in a short time I managed to fill my wrist with my own ideas. It gave me a really complete picture of what you can do on such a tiny screen and I was surprised how easy it was to keep up with each project.

  • Avatar
    Santiago
    (5)
    Very diverse projects to learn from

  • Avatar
    Jackeline
    (5)
    Mobile development taken to the next level

  • Avatar
    María
    (5)
    A Challenge Full of Rewards

    24 projects sound intimidating, I know, but I finished each one with a smile. This Apple Watch course is a gem: straightforward, practical, and no fluff. I love how every project has a clear purpose, and by the end I found myself capable of developing useful and creative features for a device I didn't even know how to approach before. Very satisfied with what I've learned.

  • Avatar
    Rocío
    (5)
    a ton of projects

    It's true that you learn by doing

  • Avatar
    Nicolás
    (5)
    awesome

  • Avatar
    Angel
    (5)
    Master watchOS development by creating functional, creative, and publication-ready apps

    This course takes you step by step through the world of developing applications for Apple Watch, an increasingly popular platform with millions of users worldwide. Through 24 practical projects, you'll learn to design interfaces, program logic in Swift, and harness the power of WatchKit to create useful and engaging experiences right on the wrist.

  • Avatar
    Samuel
    (5)
    Now I have ideas for my own apps and the future looks bright!

    Creating 24 projects gave me hands-on experience I didn't expect.

  • Avatar
    Gabriela
    (5)
    Create cool apps for apple watch

    24 projects and each one cooler than the last. It's amazing to see how you can build such useful things for the apple watch.

  • Avatar
    Carlos
    (5)
    I'm impressed with what I've learned

    Designing 24 projects allowed me to explore watchOS's full potential in a practical and fun way. The lessons are clear and well-structured, which made it easy for me to understand each concept. Now I feel much more confident to develop my own Apple Watch applications.

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