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5.0 /5
(19)

148
Bienvenidos al curso Modelado en Blender para Intermedios
Un poco sobre tu instructora del curso: Ana Vassallo
Cómo sacarle el máximo partido al curso
Toma notas de tu curso en tiempo real en Frogames Formación
Inspírate para crear en Blender
Mis Recomendaciones antes de empezar este Curso
Quiz: Repasando la Sección 1
Creación de un laberinto de Pac-Man completo con objetos y personajes
Modelando a Pac-Man – Parte 1
Modelando a Pac-Man – Parte 2
Agregando Materiales a Pac-Man
Modelando los Fantasmas – Parte 1
Modelando los Fantasmas – Parte 2
Agregando Materiales a los Fantasmas
Modelando el Laberinto - Parte 1
Modelando el Laberinto - Parte 2
Agregando Materiales al Laberinto
Creando los Power Ups – Parte 1
Creando los Power Ups – Parte 2
Renderizando el Laberinto de Pac-Man
Archivo de Blender del Laberinto de Pac-Man completo con objetos y personajes
Quiz: Repasando la Sección 2
¿Qué es un Addon?
Object: Real Snow
Object: Bool Tool
Node: Node Wrangler
Mesh: LoopTools
Lighting: Dynamic Sky
Add Mesh: Extra Objects
Add Curve: Sapling Tree Gen
Quiz: Repasando la Sección 3
Curvas en Blender
Trazado de Curvas
Errores Comunes en Blender: Vértices Sobrepuestos (Merge By Distance)
Errores Comunes en Blender: Corrección de las Normales
Creación de una Consola Switch
Modelando una Consola Switch: Las Referencias
Modelando una Consola de Switch: Blockout
Modelando una Consola de Switch: Detalles – Parte 1
Modelando una Consola de Switch: Detalles – Parte 2
Modelando una Consola de Switch: Detalles – Parte 3
Modelando una Consola de Switch: Detalles – Parte 4
Modelando una Consola de Switch: Botones de los Controles – Parte 1
Modelando una Consola de Switch: Botones de los Controles – Parte 2
Modelando una Consola de Switch: Botones de los Controles – Parte 3
Modelando una Consola de Switch: Joysticks
Agregando Materiales a la Consola Switch - Parte 1
Modelando la Pieza Faltante de nuestra Consola de Switch
Agregando Materiales a la Consola Switch – Parte 2
Iluminando y Renderizando la Consola Switch
Archivo de Blender de la Consola Switch
Quiz: Repasando la Sección 4
Interfaz de Sculpting en Blender
Remesh
Retopología Básica
Pinceles Básicos: Draw y Draw Sharp
Pinceles Básicos: Clay
Pinceles Básicos: Inflate
Pinceles Básicos: Crease
Pinceles Básicos: Smooth
Pinceles Básicos: Flatten
Pinceles Básicos: Pinch
Pinceles Básicos: Grab
Simetría
Las Máscaras
Quiz: Repasando la Sección 5
Recordando: ¿Qué es un Modificador?
Screw Modifier
Decimate Modifier
Skin Modifier
Wireframe Modifier
Displace Modifier
Curve Modifier
Quiz: Repasando la Sección 6
¿Qué es el UV Mapping?
¿Qué son los seams?
¿Cómo sacar y acomodar las UVs correctamente de un objeto 3D?
UV Unwrapping después de Esculpir
Quiz: Repasando la Sección 7
¿Qué son los Nodos?
Poly Haven
Texturas configuradas con nodos
Materiales Base Color, Roughness, Metallic, Specular
Normal Maps y Displacement Maps
Nodo Color Ramp
Nodo Noise Texture y Bump
Material de Vidrio
¿Qué son los HDRIs?
Quiz: Repasando la Sección 8
¿Qué es el Texture Painting?
¿Cómo configurar una imagen para pintar nuestro Modelo 3D?
Herramientas de Texture Painting
¿Cómo crear mi pincel personalizado?
¿Cómo pintar una textura sobre un objeto?
Quiz: Repasando la Sección 9
¿Qué es un Bake?
Creando un Bake de Color de varios Materiales
Modelos High Poly vs. Low Poly
Creando un Bake de Normales
Quiz: Repasando la Sección 10
¿Qué es un Render en Blender?
Motores de Renderización: Eevee vs. Cycles
La Cámara en Blender
Regla de los Tercios
Los Samples y el Denoising en un render
Depth of Field
Un tip extra para mejorar la calidad de tus renders: el High Contrast Look
¿Cómo crear una animación Turnaround Camera?
Quiz: Repasando la Sección 11
Actividad #1: Creación de un Cubo de Rubik
Modelando un Cubo de Rubik
Agregando Materiales al Cubo de Rubik
Renderizando un Cubo de Rubik
Archivo de Blender del Cubo de Rubik
Actividad #2: Creación de una Calabaza 3D
Modelando una Calabaza 3D – Parte 1
Modelando una Calabaza 3D – Parte 2
Agregando Materiales a la Calabaza 3D
Renderizando la Calabaza 3D
Archivo de Blender de la Calabaza 3D
Actividad #3: Creación de un Candelabro 3D
Modelando un Candelabro 3D – Parte 1
Modelando un Candelabro 3D – Parte 2
Modelando un Candelabro 3D – Parte 3
Agregando Materiales al Candelabro 3D
Renderizando un Candelabro 3D
Archivo de Blender del Candelabro 3D
Actividad #4: Creación del Toon Link
Modelando el Toon Link – Parte 1
Modelando el Toon Link – Parte 2
Modelando el Toon Link – Parte 3
Modelando el Toon Link – Parte 4
Modelando el Toon Link – Parte 5
Modelando el Toon Link – Parte 6
Modelando el Toon Link – Parte 7
Agregando Materiales al Toon Link – Parte 1
Agregando Materiales al Toon Link – Parte 2
Iluminando y Renderizando el Toon Link
Archivo de Blender del Toon Link
Proyecto Final: Creación de un Personaje de Pokémon (Jigglypuff)
Modelando a Jigglypuff – Parte 1
Modelando a Jigglypuff – Parte 2
Agregando Materiales a Jigglypuff – Parte 1
Agregando Materiales a Jigglypuff – Parte 2
Iluminando y Renderizando a Jigglypuff
Archivo de Blender del Jigglypuff
Proyecto Final: Crea tu propio Personaje de Pokémon en Blender
Hemos terminado una aventura juntos, ¡pero vamos a por la siguiente!

instructor

5.0 /5
(19)

  • Avatar
    Caty
    (5)
    The cursos.frogamesformacion platform exceeded my expectations

    Each lesson was well structured and backed by hands-on projects that solidified my understanding

  • Avatar
    María
    (5)
    Intermediate Blender with a real-world focus

    It's not a basic course, and I loved that. I learned more advanced techniques that helped me improve my 3D models and work with greater precision. Perfect for continuing to grow in Blender!

  • Avatar
    Gustavo
    (5)
    Blender Modeling for Intermediate Learners: Level Up Your Technique, Refine Your Style The "Blender Modeling for Intermediate Learners" course is the natural next step for those who already know the Blender interface and want to dive deeper into more advanced 3D modeling techniques. With a practical, creative, and technical approach, this program lets you refine your workflow, improve the precision of your models, and explore more complex styles. 🎨 What will you learn? - Organic and hard surface modeling: You'll master creating characters, mechanical objects, scenarios, and stylized elements with greater control and detail. - Advanced modifier use: You'll learn to combine tools like Subdivision Surface, Boolean, Mirror, and Array to optimize your process. - Clean and efficient topology: The course teaches you to build well-structured meshes, ideal for animation, texturing, and export to engines like Unity or Unreal Engine. - Professional workflow: From initial blocking to final refinement, you'll understand how to approach projects with order, efficiency, and artistic vision. 🧠 Why does this course stand out? - Real intermediate approach: It doesn't rehash the basics—instead, it challenges you to think like a professional modeler, solving problems and making creative decisions. - Practical application: Each module includes exercises applicable to videogames, animation, 3D illustration, or 3D printing. - Clear and motivating instructor: Explanations are precise, well-structured, and backed by visual examples that make learning easier. This course is ideal for 3D artists who want to move past introductory tutorials and start building models with intention, style, and professional quality. If you're ready to sharpen your technique and expand your portfolio, "Blender Modeling for Intermediate Learners" is the boost you need. Do you want this review adapted for a course card, a social media post, or a promotional campaign? I can help you adjust it based on your goal.

    The "Blender Modeling for Intermediate Learners" course is the natural next step for those who already know the Blender interface and want to dive deeper into more advanced 3D modeling techniques. With a practical, creative, and technical approach, this program lets you refine your workflow, improve the precision of your models, and explore more complex styles.

  • Avatar
    Nieves
    (5)
    Blender Modeling for Intermediate Users – master advanced geometry, optimization, and professional workflow

    This course takes you beyond the basics, teaching you how to model complex shapes, apply hard surface techniques, use advanced modifiers, optimize meshes for animation or video games, and work with visual references. You'll learn to structure your scene like a professional, apply materials with precision, and prepare your models for rendering or export.

  • Avatar
    Jorge
    (5)
    A huge leap forward

    I already knew how to move around a bit, but this gave me the exact tricks to make my creations look much more detailed and realistic. It was really satisfying to see how my models went from looking simple to having professional quality.

  • Avatar
    Nicolás
    (5)
    Really great follow-up

  • Avatar
    Javi
    (5)
    My models leveled up

    I already knew my way around a bit, but here I found the exact tricks to stop my designs looking like beginner work. Learning to polish the details and improve the shapes gave me huge personal satisfaction; now my creations have that professional touch I was looking for

  • Avatar
    Giovanni
    (5)
    Breaking Through Creative Walls

    As a Blender user who already knew the basics, this intermediate course was exactly what I needed to level up my models. The topology techniques and handling of more advanced tools have allowed me to optimize my workflow, achieving much more polished and professional results in far less time than I used to spend

  • Avatar
    Santiago
    (5)
    I enjoyed it and learned a lot

  • Avatar
    Rocío
    (5)
    Super useful for improving modeling techniques

  • Avatar
    Jackeline
    (5)
    Has tons of projects

    Highly recommended if you already know a bit of Blender

  • Avatar
    Angel
    (5)
    Modelado en Blender para Intermedios

    This intermediate course is designed for those who already master Blender fundamentals and want to advance in 3D modeling techniques. You'll learn to work with complex geometry, digital sculpting, retopology, creation of advanced materials and rendering with Cycles. It includes practical projects to develop detailed characters, realistic environments and optimized assets for videogames or animation. Ideal for users looking to perfect their skills and take your models to the next level.

  • Avatar
    Rosa
    (5)
    Direct Course

    What I loved most was that it doesn't repeat the usual stuff: it takes you straight to more advanced modeling techniques, like retopology, using modifiers, and organic modeling with precision.

  • Avatar
    Samuel
    (5)
    It's exactly what I needed to move forward in my career

    I learned new techniques to improve my 3D models and now my projects are much more detailed and realistic

  • Avatar
    Gabriela
    (5)
    I'm excited to keep creating!

    This course is exactly what I needed! You learn advanced techniques that take you to the next level. My designs have improved so much.

  • Avatar
    Carlos
    (5)
    Master your 3D modeling with advanced techniques

    This course is ideal. I learned how to optimize my models, improve topology, and add more detail with advanced techniques. I loved how it combines theory and practice with real projects. Now my 3D models have a much more professional finish.

  • Avatar
    danison
    (5)
    Acquiring major modeling skills

    I feel like the teachings I'm taking from this course are quite useful. The course covers everything you need to know to start modeling in Blender and create models that look amazing. The instructors are very experienced in the Blender field and it shows in their ability to explain it in a clear and concise way.

  • Avatar
    Yvonne
    (5)
    A valuable investment that boosts your skills and creativity in the exciting world of 3D modeling with Blender

    From creating realistic projects to mastering advanced techniques, every lesson contributes to comprehensive learning

  • Avatar
    Joiser
    (5)
    The platform has achieved an advanced course with detailed instructions

    From advanced techniques to creating realistic projects, this course provides a complete learning experience

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Game Development Path

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Complete Unity 2020 course: start your journey into video games

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Create your first 3D game with Unity

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Crea un videojuego Tower Defense en 2D con Unity

Learn to create a 2D tower defense game (in the style of Rush Royale or Final Fantasy Tactics) with Unity and discover the tricks to get your first multiplatform video game published

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Crea tu primer juego de plataformas en 2D con Unity

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Create a flappy bird with Unity

Learn to create your own mobile Flappy Bird with Unity and add the monetization SDK to include ads in your game

31 classes

Top-Down en Unity 2D: De Prototipo a Sistemas Profesionales

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119 classes

Crea tu primer shooter en tercera persona con Unity

Third part of our video game course with Unity 2018, where we'll focus on creating a third-person shooter game with a really fun character

58 classes

Game Development Fundamentals with Unity 2017

Learn to program video games at a professional level from scratch, mastering all the essential foundations of Unity by creating multiple projects

107 classes

Master User Interfaces in Unity 6: From Zero to Expert in Interactive UI/UX

Learn to create professional, interactive and responsive interfaces in Unity 6 step by step with your certified Spanish instructor

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Create 5 retro video games with Unity

Fourth course in our Unity 2018 video game saga dedicated to recreating 5 games from the golden age of retro gaming: Pacman, Tetris, Arkanoid, Pong and Minesweeper

89 classes

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Learn to code your own professional-level RPG from scratch by mastering all the fundamentals of Unity

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Master's in Augmented Reality with Unity®2021

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EXPERT in Advanced Programming with Unity®2022 and C#

Learn ADVANCED content like: C#, Visual Studio, OOP, Design Patterns, SOLID, Custom Editor, Git, GitHub, Debugging and much more!

124 classes

Curso de desarrollo de videojuegos con Unity 2021

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Create a 3D RPG video game with Unity

Fifth and final part of our 3D RPG video game course with Unity 2018, where you'll learn to create classic game mechanics like equipment and inventory systems

82 classes

EXPERT in Shader Graph with Unity®2021

Learn ADVANCED content like: Shaders, Materials, Technical Art, URP, Shader Graph, Sub Graph, C# and Optimization

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Unreal Engine 5 Complete Course

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128 classes

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Shaders en Unreal Engine 5 de la A a la Z

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Curso de Experto en Desarrollo de Videojuegos con C++ de la UCLM

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