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5.0 /5
(24)

124
Bienvenido al curso de programación avanzada con Unity
¿Qué es C#?
Instalación
Configuración de Unity
Material de Estudio
Toma notas de tu curso en tiempo real en Frogames Formación
Introducción
Variables y Tipos de Datos
Operadores
Cadenas de texto
Metodo / Función
Enum
Struct
Array
Conversión
Constructor
Conclusión
Introducción
Awake / Start
Update / FixedUpdate / LateUpdate
OnEnable / OnDisable / OnDestroy
Collision vs Trigger
OnBecameVisible / OnBecameInvisible
Invoke / InvokeRepeating
Coroutine
Conclusión
Introducción
Header / Space
Tooltip / HelpURL
Range / Min
TextArea / Multiline
SerializeField / HideInInspector
ContextMenu / ContextMenuItem
RequireComponent
Introducción
If / Else
Switch
For / For Each / While
Jump Statements
Introducción
Herencia
Polimorfismo
Encapsulación
Abstracción
Introducción
List
Dictionary
Stack
Queue
Introducción
Interface
Generic
Introducción
Delegate
Event vs UnityEvent
Action vs UnityAction
Introducción
Convenciones de Código
Documentación
Script Template
Clase Helper
Validación
Scriptable Objects
Platform Dependent Compilation
Namespaces
Assembly Definitions
Introducción
Custom Inspector (1/2)
Custom Inspector (2/2)
Editor Window (1/2)
Editor Window (2/2)
Introducción
Repositorio
Operaciones: Commit, Push, Pull
Operaciones: Branch, Merge
Resolución de Conflictos
Conclusión
Introducción
Proyecto de Unity
Dependency Inversion (DIP)
Interface Segregation (ISP)
Single Responsibility (SRP)
Open Closed (OCP)
Liskov Substitution (LSP)
Conclusión
Introducción
Adapter
Singleton
Service Locator
Facade
Mediator
Strategy
Command
Factory
Observer
Template
Null Object
Object Pool
Introducción
Consola
Inspector
Clase Debug
Null vs Assert vs Exception
Gizmos vs Handles
Depuración con Visual Studio
Conclusión
Introducción
Error: The variable XXX of XXX has not been assigned
Error: Object reference net set to an instance of an object
Error: Index was outside the bounds of the array
Error: The type or namespace name XXX could not be found
Error: XXX expected
Error: No overload for method XXX takes X arguments
Error: There is no argument given that corresponds to the required formal [...]
Error: XXX must have a return type
Error: Non-invocable member XXX cannot be used like a method
Error: Operator XXX cannot be applied to operands of type XXX
Error: Cannot implicity convert type XXX to XXX
Error: The name XXX does not exist in the current context
Error: XXX is a type, which is not valid in the given context
Error: An object reference is required for the non-static field, method or [...]
Error: Invalid token XXX in class, record, struct, or interface member [...]
Error: XXX: Not all code paths return a value
Error: The requested operation caused a stack overflow

instructor

5.0 /5
(24)

  • Avatar
    Javi
    (5)
    My games fly now!

    I learned how to organize everything in a much more efficient and clean way; now my characters and mechanics feel super fluid. It's an incredible satisfaction to finally see that I have total control over what happens on the screen.

  • Avatar
    Giovanni
    (5)
    Learning to Use Professional Design Patterns

    The lessons on optimization and architecture in Unity 2022 are of superior technical quality. I feel like I've made a huge leap as a developer, learning to create systems that not only work, but are scalable and efficient

  • Avatar
    Monica Yaneth
    (5)
    Excellent Course

    A very comprehensive course, highly recommended!

  • Avatar
    Jorge
    (5)
    Full power for my games

    The engine has no secrets for me after this; I managed to optimize my game systems incredibly and now my mechanics run smooth no matter the complexity, the effort was totally worth it.

  • Avatar
    Gustavo
    (5)
    From Creator to Expert: 4 Courses That Take You Pro Level in Unity and C#

    Want to turn your passion for video games and immersive technology into a solid career? This selection of courses is an exceptional learning Path that covers everything from creating your first games to mastering advanced programming and Augmented Reality. Each course is designed for you to learn by doing, with real projects, clear explanations and professional tools.

  • Avatar
    Santiago
    (5)
    Very complete course with great structure

  • Avatar
    Jackeline