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4.9 /5
(19)

60
¡Bienvenidos al curso de Pokemon Go!
¿Qué vamos a aprender?
Cómo sacarle el máximo partido al curso
Comunidad de Discord para Aprender con Amigos
Cuatro pinceladas sobre Pokemon Go
Creación del proyecto y el repositorio en github
Toma notas de tu curso en tiempo real en Frogames Formación
MapKit
La posición del jugador
La privacidad y los permisos de geoposición
Centrar al jugador en el mapa
Un par de detalles sobre la usabilidad en videojuegos
El arte del videojuego
La brújula para volver a centrar al jugador
Subiendo al repositorio github
Los timers y acciones repetidas
Las Map Kit Annotations
La Pokedex
Core Data
Consultando nuestra base de datos
¿Pokemon Capturado o no?
Secciones y Tablas
Las secciones y la tabla de los Pokemon
Un toque más personal a la Pokedex
Map View Delegate
Añadir Pokemons al Mapa
Subclases de MKAnnotation
El pokemon aleatorio
Tocar el pokemon en el mapa
Mover el mapa al pokemon seleccionado
Ajustar el rango de visión del jugador
Subir a nuestro repositorio Github
SpriteKit y las escenas
Configuración del View Controller
Configurando la escena
El inicio de la batalla
Añadir el pokemon
Añadir la pokeball
Hacer más fácil el movimiento
La física del videojuego
Los métodos touches began y ended
El método contact made
La cuenta atrás
Fin de la batalla con Notificaciones
Mensajes y usabilidad
Capturar el pokemon
Alertas y ayudas para el usuario
El bug de la primera vez
El bug de la aparición doble
Sube al git y prepárate para lo que viene
El logo de la app
Cómo diseñar un buen logo con Sketch 3
Make App Icon
No todos los Pokemon son iguales
La frecuencia total de aparición
Cambiando la frecuencia de cada pokemon
Los trucos de un técnico de QA, cómo probar un videojuego
Pausar el juego cuando nos vamos del mapa
Y esto es solamente el principio
Hemos terminado una aventura juntos, ¡pero vamos a por la siguiente!

instructor

4.9 /5
(19)

  • Avatar
    Yvonne
    (5)
    I love this game

    I'm taking this course to be able to make something like Pokémon Go. When I finish the course, I hope you'll be able to see the result

  • Avatar
    Angel
    (5)
    Build Your Own Pokémon Go Clone with Swift, Maps, Physics and Augmented Reality

    This course guides you step by step through creating a customized version of Pokémon Go for iPhone, using SpriteKit and Swift. You'll learn to integrate maps, databases, game physics and character design to build an interactive and fun experience, inspired by one of the most successful mobile video games of all time.

  • Avatar
    María
    (5)
    How to Create Your Own Pokémon Go

    This was so exciting! I've always wanted to understand how augmented reality games work, and this course explained it to me in a practical and fun way. Using SpriteKit for something so interactive really opened my eyes. I ended up creating an app that I proudly showed to my friends, and they were all impressed.

  • Avatar
    Joiser
    (5)
    Pokemon Go, it's my favorite

    This game is one of my favorites, so I loved learning how to make it myself

  • Avatar
    Gustavo
    (5)
    Mobile Games for iOS with SpriteKit – Pokémon Go: Create Worlds That Move With You

    Pokémon Go revolutionized mobile gaming by combining geolocation, augmented reality, and social mechanics. This course teaches you how to replicate its fundamentals using SpriteKit and complementary technologies on iOS, so you can create your own interactive game that responds to the real world.

  • Avatar
    Carlos
    (5)
    Creating a Pokémon Go-style game has never been easier!

    This course exceeded my expectations. Learning to develop a game with mechanics similar to Pokémon Go for iOS with SpriteKit was an incredible experience. The explanations are clear and get straight to the point, without unnecessary detours. I loved the part where map interactions and augmented reality are explained.

  • Avatar
    Jorge
    (5)
    A truly exciting project

    Managing to replicate mechanics similar to that famous game was super rewarding, it helped me better understand how to use GPS and augmented reality, something I saw as science fiction not long ago.

  • Avatar
    danison
    (5)
    If you're passionate about mobile games, this course is an excellent way to get started.

  • Avatar
    Giovanni
    (5)
    Super fun and practical!

    Creating a mechanic similar to Pokémon Go was an amazing experience. The explanations are dynamic and seeing the videogame work on your phone step by step really motivates you to keep exploring mobile game development

  • Avatar
    Javi
    (5)
    Augmented reality in my pocket

    Seeing how digital elements appeared in the real world through my camera blew my mind. It was a super creative process and nothing heavy; I felt like I was building the future. It's really satisfying to show your friends what you made and see their amazed faces.

  • Avatar
    Christian
    (4)
    Great course.

    Really interesting course, I took it for the MapKit but stayed for Juan Gabriel's younger version. I would have liked the course to include some AR.

  • Avatar
    Santiago
    (5)
    It was fun making my version of Pokemon Go

  • Avatar
    Nieves
    (5)
    pokemon go

    I had no idea I could do something so similar. Seeing how everything comes together with SpriteKit blew my mind

  • Avatar
    Rocío
    (5)
    great course to learn SpriteKit

  • Avatar
    Nicolás
    (5)
    Incredible!

  • Avatar
    Rosa
    (5)
    how fun :)

  • Avatar
    Jackeline
    (5)
    I understood how everything connects

  • Avatar
    Samuel
    (5)
    It's the perfect course to learn how to develop location-based games

    I loved how they integrated game mechanics with programming, now I can make my own interactive games

  • Avatar
    Gabriela
    (5)
    Excellent course

    This course was like a trip to the past, but with tomorrow's tools. Learning to create a game like Pokémon GO was mind-blowing. The augmented reality part absolutely blew my mind.

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