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5.0 /5
(25)

58
Bienvenido a nuestro curso de Unity - Parte 3
Cómo sacarle el máximo partido al curso
¡Únete a la Comunidad de Estudiantes en Discord!
ACTUALIZACIÓN: Guía Completa para Instalar Unity y Configurar Herramientas de Programación
El Repositorio GitHub del Curso
Toma notas de tu curso en tiempo real en Frogames Formación
Assets en 3D de la Store de Unity
Escenarios realistas en 3D
La herramienta para crear árboles
El árbol de nuestro videojuego
Skyboxes
Plantas y pepinos
Aplanando el terreno para los objetivos
El truco del plano en el terreno
Controlador en tercera persona de Unity
El Script de Camera Follower
El script de movimiento básico
Matemáticas para el movimiento
Comprobando la colisión contra el suelo
Rotaciones extras y últimos toques
Las variables del controlador de las animaciones
Las variables en el script de control
La lógica del control de animaciones
Arreglando bugs en base al controlador de Unity
Investigando el controlador en tercera persona de Unity
Un escarabajo en la escena
El script para probar las animaciones del NPC
Técnicas de diseño de escenarios por sandbox
Sonidos, música y arreglos generales
Poniendo los pepinillos en los parches de suelo
Inteligencia artificial, patrulla de los escarabajos
Inteligencia artificial, comiendo pepinillos
Inteligencia artificial, atacando al jugador
Inteligencia artificial, el ataque de las cerezas
El diseño del HUD
Las vidas del personaje
Los puntos y las balas
Número de enemigos, objetivos y minimapa
Los diferentes managers de la UI
Crear las cerezas al estar debajo del árbol
Personajes en base a esqueleto articulado
Instanciar la cereza en la mano del personaje
Mejorar el lanzamiento de la cereza
El sistema de puntuación del juego
Disparar hacia la punta del ratón con Camera to World Point
Dibujando el raycast del disparo
El manager de la vida del personaje
Condiciones de victoria
Condiciones de derrota
El sistema de vidas dinámico
Mostrar y ocultar el tutorial y el minimapa
Mezclas de audios en Unity
Los modos de iluminar una escena
Sistemas de partículas y su funcionamiento
Los rastros con trails de Unity
Las mallas de navegación sobre un terreno
[Reflexión] Optimización de videojuegos para la máxima experiencia
¡Nos vemos en la parte 4!

instructor

5.0 /5
(25)

  • Avatar
    Angel
    (5)
    Create your first third-person shooter with Unity: master action from code

    This course teaches you how to develop a third-person shooter videogame using Unity and C#, ideal for those who want to create interactive experiences with dynamic camera and shooting mechanics.

  • Avatar
    BORJA
    (5)
    Excellent

    A really comprehensive course, explained really well.

  • Avatar
    Jorge
    (5)
    It doesn't feel like a class

    I've always wanted to understand how cameras and collisions work in action games, and this course gave me exactly the pieces I needed; now I can build scenarios where the player feels they truly have total control of the experience.

  • Avatar
    Gustavo
    (5)
    Third-person Shooter with Unity: Your first step into 3D action

    The course "Create your first third-person shooter with Unity" is a hands-on introduction to 3D video game development with a focus on shooting mechanics, free movement, and camera control. Ideal for beginners with creative ambition, this program teaches you how to build a fully functional game from scratch, combining technical design, game logic, and visual experience.

  • Avatar
    Carlos
    (5)
    Action and fun all in one course

    Creating a third-person shooter seemed complicated, but this course makes it accessible even for those with no prior experience. The shooting mechanics, character movements, and camera implementation are explained in great detail. It helped me understand how to structure an action videogame and improve my skills in Unity.

  • Avatar
    María
    (5)
    Fantastic third-person shooter with great guidance

    This course was amazing. From controls to the shooting system, everything is explained with precision. I learned so much about camera work, animations, and combat logic. A great experience!

  • Avatar
    Omar
    (5)
    Awesome course

  • Avatar
    Javi
    (5)
    It feels like a real game!

    Seeing my character move with the camera following it and aiming was an incredible feeling. I thought it would be super hard to get the movement looking smooth, but the explanations are so straightforward that I nailed it in no time. It's really satisfying to press the buttons and see everything respond exactly the way you want it to; I had so much fun throughout the whole process.

  • Avatar
    Nieves
    (5)
    Create your first third-person shooter in Unity – design, code, and launch your own TPS with dynamic camera, gunfire, and enemies

    This course walks you through building a third-person shooter game step by step, from character setup and camera configuration to implementing gunfire, enemies, animations, user interface, and visual effects.

  • Avatar
    Rosa
    (5)
    I loved it

    thanks to this course I was able to create a working game in just a few sessions, with movement, shooting and enemies.

  • Avatar
    Francisco
    (5)
    Great intro to 3D

    A fun and straightforward course to learn the fundamentals of 3D development with Unity

  • Avatar
    Sebastian
    (5)
    It was amazing

    How in every course I learned so many things, this is definitely the best way to learn how to use Unity and learn game development, thank you so much for giving me the opportunity to learn so much, I'll keep taking more Frogames courses to learn even more and become one of the best 😁

  • Avatar
    Giovanni
    (5)
    The course absolutely nails it

    The explanations on character control and animations are super clear, letting me create a working prototype in way less time than I expected

  • Avatar
    Santiago
    (5)
    I've had a great time learning

  • Avatar
    Nicolás
    (5)
    In just a short time you go from a blank screen to having a character moving in 3D.

  • Avatar
    Jackeline
    (5)
    I've really enjoyed creating this project

  • Avatar
    Gabriela
    (5)
    Shots and action: my first third-person shooter

    I learned how to handle cameras, controls, and shooting mechanics. It was exciting to see how everything came together to form a complete game

  • Avatar
    Samuel
    (5)
    The satisfaction of seeing my character move and shoot is unique

    Learning about character control and shooting mechanics made me feel like a real developer

  • Avatar
    danison
    (5)
    A challenging and fun project

    This course let me create my first third-person shooter game with Unity. It was a challenging project, but the instructor explained everything. Highly recommended for anyone who wants to dive deeper into Unity

  • Avatar
    luis angel
    (5)
    Very complete

    I recommend it 100%

  • Avatar
    Joiser
    (5)
    Diving Deeper into Unity

    I keep moving forward learning more and more about Unity, excellent course

  • Avatar
    JAIME
    (5)
    Recommended

    You don't just learn the mechanics of 3D games, you do it in a fun way with the type of game.

  • Avatar
    Marc
    (5)
    So happy!

    Perfect course where I learned how to make my dream game—a third-person shooter.

  • Avatar
    Yvonne
    (5)
    A step-by-step game

    I've been making steady progress, and maybe by the end of January I'll have my first shooter game ready. Thanks <3 <3

  • Avatar
    Sergi
    (5)
    AWESOME

    I've learned quite a bit, and even though there were moments when I had to improvise, in the end it's totally worth it

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