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5.0 /5
(27)

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Bienvenidos al curso de Unreal Engine 5
Cómo Sacarle el Máximo Partido al Curso
Introducción
La Comunidad de Discord para Aprender con Amigos
¿Porqué Unreal engine 5?
Toma notas de tu curso en tiempo real en Frogames Formación
Como descargar epic games launcher
Descargar Unreal engine 5 para aquellos que no os aparece en la pestaña
El interfaz de unreal
Como funcionan los proyectos de Unreal
Mover, rotar y escalar
Landscapes básicos
La herramienta del foliage: Introducción
El foliage dentro de Unreal
La iluminación básica de unreal, primeros pasos.
Efectos visuales y post procesado
Importar una static mesh
Importación y configuración de texturas
¿Qué es un material?
Nuestro primer material
Materiales translúcidos
Materiales enmascarados
Materiales aditivos
Materiales en formato modulate
Los shading models de un material
Funciones de los materiales
Crea una función y un material donde usarla
Resolución de la tarea
Los canales de las meshes
Los lightmaps densities
Realizar los lightmap densities del Example map 2 correctamente
Las colisiones de los objetos
Los Lods
Introducción a nanite
Configurar nanite
Los viewports y luces de nanite
Importar una Skeletal mesh
Configurar un anim Blueprint
Los blend Space
Configurar un nuevo personaje
Resolución del ejercicio
Renderizar videos y cinematicas dentro del motor de forma básica
Los IKs
Los IKs dentro de Unreal
Material para el foliage
Material triplanar
Materiales con vertex paint
Materiales para el terreno
Materiales blendeables
Material para agua
Introducción al parallax occlusion mapping
El parallax oclussion mapping dentro de unreal
Efecto de lluvia
Efecto de lluvia en suelo
Materiales alineados con el mundo
Introducción a las partículas
El interfaz de cascade
Partícula de fuego
Partícula de lluvia
Partículas de luciérnagas
Resolución del ejercicio: Luciérnagas
Introducción a niagara
Partícula de fuego en niagara
Luciérnagas en niagara
Lluvia realista en niagara: Como funcionan las colisiones
El uso de meshes en nuestras particulas
El portal del Dr. Strange
Resolución del portal del Dr. Strange
La sky sphere
Point lights, spot lights y rect lights
Directional light y sky light
Los distance fields
Configuración avanzada de iluminación
Post procesado general y ajustes de luz
La heigh fog
La atmosferic fog
Nubes volumétricas
Configuración general de Lumen
Lumen en las meshes y los materiales
El path tracing
La volumetric lightning en tiempo real
Introducción a los blueprints
Introducción a los actores y las variables
Las booleanas y los integers
Strings, names y textos localizables
Programación ambientada a objetos simple
Animaciones en los actores
Los pawns, sus controladores y como poseerlos
Introducción a los personajes y la IA
Los behaviour trees y las blackboards
Introducción al HUD y los widgets
Animaciones en los widgets
Imagenes en los widgets
Introducción a los niveles
Stremear niveles y como abrirlos
Introducción a los plugins
Un vistazo al agua de unreal
Configurar el agua de unreal
Los structs
Las data tables
Las media textures: Importación de videos
Cambiar la fuente de texto de nuestro juego
Los Physical materials
El audio y el sonido de ambiente
Comunicación entre blueprints
Efecto de Escaner
Sistema de crafteo poniendo objetos en el escenario
Spawn de enemigos y objetos
Crear un inventario y añadir objetos
Las fracturas de unreal y como interactuar con ellas
El event dispatcher
Guardar y cargar partidas
El game instance
Multijugador y servidores
Cocinando nuestro primer juego
Escenarios procedurales: Usando las layers de los escenarios
El Game design document
Realizar un game design document
Resolución de nuestro GDD
Crear un mapa donde trabajaremos en nuestro juego.
Antes de comenzar con la construcción de nuestro mundo
El kit bashing y la construcción de mundos
Librerías de objetos 3D
Proyecto final dia 1: Ciclo de dia y noche
Proyecto final dia 2: Los sockets y spawn de objetos en nuestro personaje
Proyecto final dia 3: Teoría general de color
Proyecto final dia 4: Construcción de escenarios y pistas visuales
Saca adelante tu proyecto

instructor

5.0 /5
(27)

  • Avatar
    Santiago
    (5)
    It's a really comprehensive course. You learn so much

  • Avatar
    Gustavo
    (5)
    From Unity to Unreal: 8 Courses to Become a Complete Developer of Interactive Experiences

    Do you want to master the art of creating videogames from multiple perspectives, with industry-leading tools? This training path brings together eight courses that take you from your first games in Unity to mastering Unreal Engine 5, going through advanced programming, Augmented Reality and visual effects with Shader Graph. It's comprehensive training, creative and technical, designed for those who want to stand out in the world of interactive development.

  • Avatar
    Jaime
    (5)
    First Part of the Course

    I can see that the first part covers many things about the program, though in a very quick way. I got ahead to a class in the second part and I can see that the explanations are much more detailed. Although I'm following a similar course in parallel, I can see that this one is definitely more advanced since I had only used UE4 for architectural simulation, but now I'm interested in learning about videogames and interactions with elements, opening or closing doors and drawers, etc., and why not, turning a small city into a videogame, not only with the player in first or third person, but acting with other animated actors brought in from iClone, for example. I know Metahumans is in its early stages, but soon it will surely replace Reallusion programs entirely. Rating: 5/5.

  • Avatar
    Jorge
    (5)
    Everything one person can do

    The quality of what you can achieve with this engine is impressive; I managed to put together an environment that looks like it came straight out of a console game and I couldn't be happier.

  • Avatar
    Javi
    (5)
    It's like cinema in my own home!

    I was blown away by how incredible everything looks once you learn how to work with lights and scenes. I thought it would be super hard, but they explain it so calmly that in no time I was building my own digital world with a realism I didn't expect

  • Avatar
    Giovanni
    (5)
    The course guides you really well

    I loved the visual quality you get almost effortlessly by following the lessons. If you want your projects to have that "triple A" finish we're all after, this course is the definitive guide to achieve it

  • Avatar
    María
    (5)
    Unreal Engine 5 from the basics to advanced

    I started knowing nothing about the engine and ended up creating my own project. It's a super complete course, ideal if you want to master Unreal without getting lost along the way. Each module gets straight to the point and you can tell the instructor really knows their stuff.

  • Avatar
    Yvonne
    (5)
    The most complete Unreal course

    I've had the opportunity to learn from many of Juan Gabriel's courses, and like all of them, this course has met my expectations, since it allows me to learn step by step how to work with Unreal. The teachers are excellent and the video quality is excellent. Keep it up.

  • Avatar
    Angel
    (5)
    Unreal Engine 5 Complete Course

    This complete course teaches you to master Unreal Engine 5 from scratch, covering both visual development with Blueprints and C++ programming. You'll learn to create 3D video games with realistic environments, advanced physics, dynamic lighting, and next-generation visual effects. It includes practical projects covering level design, game logic, interfaces, animations, and multiplatform publishing. Ideal for developers seeking comprehensive training in the industry's most powerful engine.

  • Avatar
    BORJA
    (5)
    Excellent course!

    Great course, it met my expectations.

  • Avatar
    Jorge
    (5)
    Recommended course from scratch

    step by step course and well explained

  • Avatar
    Ricardo Antonio
    (5)
    Excellent workflow

    The course is really well organized and explained following a flow that's super easy to understand

  • Avatar
    Joiser
    (5)
    Impressed, excellent

    In this course, they're teaching you from the fundamentals to advanced techniques for creating impressive gaming experiences. Essential for aspiring game developers.

  • Avatar
    Sergio
    (5)
    An Unreal Engine 5 course like no other.

    Most courses focus on the basics and end up repeating the same stuff over and over. This one's different because we teach it from a Technical Artist's perspective, creating unique effects that take your games to the next level.

  • Avatar
    Nicolás
    (5)
    Brief, powerful and very visual

  • Avatar
    Jackeline
    (5)
    The title is spot on: it's a really comprehensive course

  • Avatar
    Rosa
    (5)
    Excellent!

  • Avatar
    Rocío
    (5)
    Well-organized content; each module delivers concrete learning.

  • Avatar
    Nieves
    (5)
    masters AAA video game development with Blueprints, C++, Nanite, and Lumen

    This course teaches you to develop professional video games with Unreal Engine 5, from engine installation to creating photorealistic environments, game logic, animations, visual effects, and final packaging.

  • Avatar
    Gabriela
    (5)
    Highly recommended!

    The course is an epic journey. From the basics to advanced tricks, this course has it all. I feel much more confident creating and I'm ready to launch my game to the world.

  • Avatar
    Samuel
    (5)
    My projects are at a solid level now

    It helped me unlock my creativity to the max. I never thought I could create such detailed worlds.

  • Avatar
    Carlos
    (5)
    This is next level stuff

    This course is a fantastic option for learning to develop video games professionally. It explains the game engine's features clearly. Perfect for both beginners and those looking to improve their skills. Totally recommended!

  • Avatar
    José Francisco
    (5)
    Highly Recommended

    Great explanations, and the teacher really knows their stuff. Thanks for everything.

  • Avatar
    Marc
    (5)
    Thrilled with the course

  • Avatar
    alejadro
    (5)
    first part assessment

    before starting the course i had already researched the program and knew a lot of things already but it's very well explained and they go little by little and i like that. i have to say that they spend a lot of time at the beginning not dedicated to learning the program itself.

  • Avatar
    Antonio
    (5)
    The Brilliant Teacher

    I don't have any formal education, but with this course I'm learning what I love most.

  • Avatar
    Eulogio
    (5)
    Awesome!

    I was really excited to start this course because it's teaching me how to create games with Unreal Engine 5!. It's amazing how much fun I have while learning!

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